File:Fur Fighters Viggo's Revenge (PS2) - Compound Factions Explosives Storage Glitch.

Description
THIS GLITCH WILL PREVENT YOU FROM RESCUING ALL THE BABIES IN THE GAME. DO NOT SAVE IF YOU TRY THIS! - If you for some reason wanted to shoot the explosives and save the baby at the same time then this glitch is for you, however... depending on how you do it can lead to odd things.
 * (NOTICE)***

If you fire a bullet and then rescue the baby the "Rescued Baby" cutscene will be overwritten and instead you'll get the cutscene showing the "Storage goes up in smoke." while the text & music from the "Rescued Baby" still plays.

Another attempt is to overwrite the "Storage goes up in smoke." with the "Rescued Baby" cutscenes and simple jump and then go backwards while firing a bullet and if done right you'll trigger the "Storage goes up in smoke." but gets overwritten by the "Rescued Baby" cutscene and you can actually see your character get KO'd during the scene.

If you let the "Rescued Baby" cutscene fully play this will trigger a game breaking glitch that actually prevents you from saving all the babies in the game. The game will mark down the Baby as being rescued but it won't add it to your Total Babies Rescued. Very similar to how if you die while grabbing a Token it'll mark as being collected but it won't update the counter.


 * Note how the Babies Counter says 3/9 and didn't go to 4/9 and the baby that was just rescued wasn't there.*